We are back!
Before you start reading, I'll quickly warn you: this article is different in the sense that it's a "here's everything that happened lately" kind of article -- not too much text, mostly focusing on what has been accomplished, for good and for bad.
Finally having fixed the majority of the issues caused by moving from a DocFX website to a Docusaurus one, we are back developing RSML. Our current focus has been on the lexer, but we've also been doing several other things...
Launching a Patreon
While still a work in progress, we have officially launched our Patreon page! That's right: you can now support the development of your favorite OAS tools, so we can keep working on them and providing a powerful, free and open-source ecosystem.
Better analysis
Recently, we started using Sonar's analysis tooling, because it allows us to flag issues that could have potentially gone unnoticed in our codebases: Sonar ensures our code is safe, tested, maintainable and reliable.
The rebrand nobody saw coming
OceanApocalypseStudios -> OceanApocalypse.
Yeah, not much to say about this one. We are currently updating lockups, projects and whatnot. Rebranding is a nuisance, but we're rebranding now so we avoid rebranding later on, which would be awful.
This has been done to dissociate the OAS brand with game development, as we are not gaming-centric. If anything, we haven't made any games... for now... No spoilers, but I can promise you something is in the works.
Well, it was quite a short article -- probably my shortest yet. Well, it serves its purpose of containing all you need to know about recent news... without having you read through a 25 minute article.
Thank you for dropping by and reading! ❤️
P.S.: more blog content coming soon
